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MARINE FORCE: HEROES OF WAR
A move into real time strategy, I worked on most aspects of this game, including the FTUE, UI, Rewards System and Battle System, as well as core monetisation features.
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Here are a few examples of what I worked on:
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Enemy Class System - Each Inheriting From Base Class
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Player Class System
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Troop Formation System
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Spec-Ops Mini-Game System
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Level System
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Optimisation of assets
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IAPs
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Customisation Feature
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Abilities System
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